CRY ENGINE

About Cry Engine

The Complete Game Development Solution
Cry Engine is a highly advanced development solution that surpasses all expectations for the creation of blockbuster games, movies, high quality simulations, and interactive applications. The third iteration of Crytek’s proprietary engine is the only all in one game development solution for the PC, Xbox 360 and PlayStation3 that is truly groundbreaking in itself.

Game Designing

Getting started with Cry Engine in Game Designing
Helps you set up the entire CryENGINE 3 Software Development Kit, which can be a difficult task. This chapter will guide you through the stages in setting up the required folder structure and how to set up your layout for the Sandbox Editor.

Sandbox basics in Game Designing

Helps you to learn the basic and most commonly used features provided by Sandbox.

Basic Level Designing in Game Designing

Helps you create your first Level Layout within the Sandbox Editor and learn some of the more advanced techniques used by designers for object placement and manipulation.

Environment Creation in Game Designing

Utilizes the CryENGINE 3 rendering tools to create photorealistic environments.

Basic Artificial Intelligence in Game Designing

Helps you learn the basics of how to the use AI to navigate in your levels.

Asset Creation in Game Designing

Helps you learn the pipeline of asset creation and export your 3D models to the Cry ENGINE format.

Characters and Animation in Game Designing

Describes how to create new characters to be used in the engine along with your own custom animations.

Vehicle Creation in Game Designing

Describes how to create a new vehicle from scratch and set up the entity code required so your players can drive.

Game Logic in Game Designing

Helps you to get started with the highly versatile Flow Graph Editor and create many useful scripts used in the level.

Track view and Cut scenes in Game Designing

Helps you to learn how to create your own cinematic cut-scenes within Cry ENGINE.

Game Physics in Game Designing

Describes how to set up some enjoyable physics contraptions using CryENGINE 3's physics system.

Profiling and improving performance in Game Designing

Helps you to learn the tools behind profiling your levels and discover the best methods for improving performance.

Cry Engine
Game Programming
  • Compiling the CryMono project
  • Covers getting up to speed with a brief overview of the engine, detailing its strengths, the possibilities it provides, and a step-by-step guide to set up your environment
  • Visual Scripting with Flow graph
  • Creating and Utilizing Custom Entities
  • Game Rules
  • Creating Custom Actors
  • Artificial Intelligence
  • The User Interface
  • Multiplayer and Networking
  • Physics Programming
  • Rendering Programming
  • Effects and Sound
  • Debugging and Profiling